DonQ suur videokaartide jõudlustabel - mängude erisused (viimati uuendatud 15. märtsil 2008)
DonQ's graphics cards performance table - games difference (last updated March, 15th 2008)
NB! Käesoleval lehel on kujutatud ATI ja NVidia kaartide suhtelised kiirused
erinevates mängudes ja testides (SLI tulemusi arvestatud pole). Erinevus on toodud protsentides
ATI kasuks (ta tähestiku järjekorras eespool), näiteks 15 tähendab, et ATI kaardid on konkreetse
mänguga seotud mõõtmistes umbes 15% kiiremad; -18 tähendab, et ATI kaardid on 18% aeglasemad.
Tulemused on visuaalselt eristatavad ka värvikoodi alusel - ATI on punane, NVidia roheline.
Kriips (-) tähistab testiandmete puudumist antud resolutsiooni ja kvaliteedi kohta.
Kõikuvad tulemused mõnedes mängudes on põhjustatud väheses algandmete hulgas konkreetse mängu puhul.
NB! On this page is represented relative performance ATI and NVidia graphic cards in different
games and under different test conditions (without considering dual-card solutions).
Difference is given in percents in favour of ATI (comes first alphabetically), eg 15 means
that ATI products are in this game about 15 percent faster than NVidia cards; -18 means
that ATI cards are 18% slower.
Results are visually distinguishable by color code - ATI is red, NVidia green.
Minus (-) marks absence of test results for specific resolution and quality.
Inconsistent results for some games are usually caused by little amount of results for particular game.
| ATI/NVidia % | Kiirus (no FAA) Speed (no FAA) |
Kvaliteet (FAA/AF,HDR) Quality (FAA/AF,HDR) | |||||
| 1024x768 | 1280x1024 | 1600x1200 | 1024x768 | 1280x1024 | 1600x1200 | ||
| X3 | 21 | 58 | 27 | 22 | - | 18 | 11 |
| Company Of Heroes | 21 | 15 | 16 | 17 | 30 | 24 | 24 |
| Hard Truck Apocalypse | 20 | 33 | - | - | 24 | 15 | 22 |
| 3DMark 2005 | 20 | 25 | 26 | 26 | 30 | 14 | 15 |
| World In Conflict DX10 | 16 | - | - | 8 | - | - | - |
| Commance 4 | 13 | - | - | - | - | - | 13 |
| Oblivion: The Elder Scrolls 4 | 11 | 11 | 36 | 33 | 16 | 5 | 2 |
| 3DMark 2006 | 7 | 10 | 17 | 13 | 4 | 2 | -1 |
| Quake 4 | 4 | -24 | 16 | 16 | 24 | -4 | 18 |
| Splinter Cell | 3 | 3 | 7 | 6 | - | -5 | 12 |
| F.E.A.R. | 3 | 6 | 4 | 5 | - | 0 | 4 |
| Battlefield 2 | 3 | 0 | -2 | -3 | 8 | 7 | 5 |
| Supreme Commander | 3 | 3 | - | - | - | 2 | 4 |
| Unreal Tournament 3 | 2 | -4 | - | - | - | 4 | 2 |
| Half Life 2 | 1 | 2 | 3 | 2 | -4 | 8 | 2 |
| GLExpress | 1 | - | 1 | - | - | - | - |
| Rise of Nations: Rise of Legends | 1 | 8 | 0 | -1 | 4 | 5 | 2 |
| Black & White 2 | 1 | 5 | -1 | -3 | - | - | - |
| Prey | 0 | 1 | -23 | -22 | 4 | 5 | 1 |
| Halo | 0 | - | 8 | 2 | - | -6 | 0 |
| Hitman: Blood Money | -2 | - | -8 | 3 | - | -5 | -2 |
| Enemy Territory: Quake Wars | -4 | 6 | - | - | - | -6 | -3 |
| Crysis DX10 | -5 | -1 | -1 | 9 | -22 | -15 | -7 |
| 3DMark 2003 | -5 | 0 | -12 | -14 | - | -3 | -7 |
| S.T.A.L.K.E.R. | -6 | -7 | -2 | -2 | -9 | -9 | -9 |
| Titan Quest | -6 | 28 | -20 | -7 | 4 | -7 | -20 |
| Doom 3 | -8 | - | -16 | -18 | -8 | -1 | -2 |
| Tomb Raider | -12 | - | -11 | -17 | - | -10 | -7 |
| Crysis DX9 | -14 | -5 | -8 | -10 | -21 | -20 | -20 |
| Call of Duty 4 | -16 | - | -25 | -27 | - | - | - |
| Far Cry | -17 | -28 | 34 | 28 | 35 | -21 | -16 |
| Call Of Juarez | -18 | -14 | -22 | -3 | -21 | -25 | -20 |
Märkused
Algoritm ja kasutatud kirjandus on viidatud pealehel - DonQ suur videokaartide jõudlustabel.
Käesoleva lehe andmete aluseks on ATI ja NVidia kaartide testitulemuste suhted konkreetse testi keskmisesse tulemusse.
Täpne algoritm on siinkajastamiseks pisut liiga tüütu.
Pealehe koondtabeli aluseks on kõiki kaarte sisaldav üldtabel.
Kaardigruppide tulemusi saab vaadata nendel lehtedel:
low-end kaardid - tulemus üldtabelis kuni 7000 punkti
mid-range kaardid - tulemus üldtabelis 6000 kuni 13000 punkti
high-end kaardid - tulemus üldtabelis üle 12000 punkti
Copyright © 2005-2008 by DonQ
Remarks
Cards scoring algorithm is described and used articles are linked on main page -
DonQ's graphics cards performance table.
Results on current page are calculated by averaging of ATI and NVidia test results seprately and
dividing averages by total average of specific test; exact algorithm is somewhat too complex to
present here.
Results of all tested videocards are presented on all cards page.
Detailed results for card groups are presented on next pages:
low-end cards - score below 7000 points
mid-range cards - score between 6000 and 13000 points
high-end cards - score above 12000 points
Copyright © 2005-2008 by DonQ